{"id":156,"date":"2024-02-16T14:54:16","date_gmt":"2024-02-16T14:54:16","guid":{"rendered":"http:\/\/engadget.vip\/?p=156"},"modified":"2025-03-05T14:52:24","modified_gmt":"2025-03-05T14:52:24","slug":"total-war-rome-remastered-technical-review-veni-vici-kablooey","status":"publish","type":"post","link":"https:\/\/engadget.vip\/?p=156","title":{"rendered":"Total War: Rome Remastered technical review \u2014 Veni, Vici, Kablooey"},"content":{"rendered":"<div class='booster-block booster-read-block'><\/div><p><em>Total War: Rome Remastered<\/em> is set to release tomorrow. It features remodeled buildings and objects, additional environmental effects, high-resolution unit textures, and support for ultrawide and 4K displays. Likewise, it touts several gameplay-related and balancing tweaks, an informative UI, map overlays, and more.<\/p>\n<p>Considering that the game originally launched in 2004, and with a slew of improvements in this new version, we have to wonder just how well <em>Total War: Rome Remastered<\/em> performs. Before we dive into the details, let\u2019s talk about the system requirements.<\/p>\n<p>\u00a0<\/p>\n<h2><em>Total War: Rome Remastered<\/em> \u2013 System requirements<\/h2>\n<p><strong>MINIMUM<\/strong><\/p>\n<ul class=\"bb_ul\">\n<li>CPU: Intel Core i3-4130 3.4GHz or AMD FX-6300 3.5GHz<\/li>\n<li>RAM: 6 GB RAM<\/li>\n<li>GPU: NVIDIA GeForce GTX 660 2GB or AMD Radeon R9 270 2GB \u2013 for 30 fps @ 1080p<\/li>\n<\/ul>\n<p><strong>RECOMMENDED<\/strong><\/p>\n<ul>\n<li>CPU: Intel Core i7-4770K 3.5GHz or AMD Ryzen 5 2600X 3.6GHz<\/li>\n<li>RAM: 8 GB RAM<\/li>\n<li>GPU: NVIDIA GeForce GTX 1070 8 GB or AMD Radeon RX VEGA 56 8 GB<\/li>\n<\/ul>\n<p><strong>REVIEWER<\/strong><\/p>\n<ul>\n<li>CPU: Intel Core i9-10900K<\/li>\n<li>RAM: 32 GB RAM<\/li>\n<li>GPU: Nvidia GeForce RTX 3080<\/li>\n<\/ul>\n<p>The system requirements can be seen on <em>Total War: Rome Remastered<\/em>\u2018s Steam Store page. As you can see, I\u2019m well above the recommended specs. However, it\u2019s worth noting that the remastered version\u2019s recommended specs are more demanding compared to those listed for the sequel, <em>Rome 2<\/em>.<\/p>\n<p>Likewise, I should add that the launcher will pop up, allowing you to select which game you\u2019d like to play (i.e., <em>Total War: Rome Remastered<\/em>, <em>Barbarian Invasion<\/em>, or <em>Alexander<\/em>). This isn\u2019t like later offerings from Creative Assembly where expansions are integrated into the base game, allowing you to start them from the main menu.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/TWRR-tech-rev-1-1-750x410.jpg\" alt=\"Twrr Tech Rev 1\" width=\"750\" height=\"410\" \/><\/p>\n<h2>Graphics settings<\/h2>\n<p>Below, you\u2019ll see the general graphics settings for <em>Total War: Rome Remastered<\/em>. You can change your preset (low, medium, high, ultra, and custom), resolution, frame limit, V-Sync, and UI size. This panel also allows you to tweak the resolution scaling, color scheme, and campaign map vibrancy.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/TWRR-tech-rev-2a-1-750x422.jpg\" alt=\"Twrr Tech Rev 2a\" width=\"750\" height=\"422\" \/><\/p>\n<p>If you click on the cog icon at the upper-right corner, you\u2019ll see the advanced graphics settings. This one has everything from the details of textures, shadows, post-processing options, graphical quality, and unit scale.<\/p>\n<p>With my setup, selecting the recommended settings keeps the depth of field low, disables MSAA, and adjusts the unit size to ultra.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/TWRR-tech-rev-2b-1-750x422.jpg\" alt=\"Twrr Tech Rev 2b\" width=\"750\" height=\"422\" \/><\/p>\n<h2>Graphics comparisons for <em>Total War: Rome Remastered<\/em><\/h2>\n<p>If you\u2019re wondering about the visual overhauls in <em>Total War: Rome Remastered<\/em> when compared to the original release, you can check out the official video below:<\/p>\n<p>Yes, <em>Total War: Rome Remastered<\/em> definitely looks more dazzling and a lot cleaner than before. You\u2019ll see units, settlements, and special effects stand out while you play. Still, you might be curious as to the graphics comparisons when choosing various settings. For this one, I\u2019ve decided to use several sets of images and preset options. I also have 4K (3840x2160p) resolution enabled. As usual, you can click on the images for a larger view.<\/p>\n<p><strong>Note:<\/strong> Just to clarify, changing the graphics settings and vibrancy while on the campaign map forces the map to reload. If you do this during battles, however, then you\u2019ll need to restart the game. Otherwise, you won\u2019t see the changes to the level of detail (i.e., building detail, texture detail, sky detail, and unit variation). As such, it was a bit harder to get the correct angles when trying to replay battles after a restart.<\/p>\n<p><strong>Campaign map<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/Total-War-Rome-Remastered-technical-review-graphics-1-1-ultra-1-750x422.jpg\" alt=\"Total War Rome Remastered Technical Review Graphics 1 1 Ultra\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-263584\" class=\"wp-caption-text\">Ultra preset.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/Total-War-Rome-Remastered-technical-review-graphics-1-2-medium-1-750x422.jpg\" alt=\"Total War Rome Remastered Technical Review Graphics 1 2 Medium\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-263585\" class=\"wp-caption-text\">Medium preset.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/Total-War-Rome-Remastered-technical-review-graphics-1-3-low-1-750x422.jpg\" alt=\"Total War Rome Remastered Technical Review Graphics 1 3 Low\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-263586\" class=\"wp-caption-text\">Low preset.<\/p>\n<p><strong>The Battle of the River Trebia (no restarting)<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/Total-War-Rome-Remastered-technical-review-graphics-2-1-ultra-1-750x422.jpg\" alt=\"Total War Rome Remastered Technical Review Graphics 2 1 Ultra\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-263587\" class=\"wp-caption-text\">Ultra preset.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/Total-War-Rome-Remastered-technical-review-graphics-2-2-medium-1-750x422.jpg\" alt=\"Total War Rome Remastered Technical Review Graphics 2 2 Medium\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-263588\" class=\"wp-caption-text\">Medium preset.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/Total-War-Rome-Remastered-technical-review-graphics-2-3-low-1-750x422.jpg\" alt=\"Total War Rome Remastered Technical Review Graphics 2 3 Low\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-263589\" class=\"wp-caption-text\">Low preset.<\/p>\n<p><strong>The Battle of Chalons from the <em>Barbarian Invasion<\/em> expansion (with restarts)<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/Total-War-Rome-Remastered-technical-review-graphics-4-1-ultra-1-750x422.jpg\" alt=\"Total War Rome Remastered Technical Review Graphics 4 1 Ultra\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-263594\" class=\"wp-caption-text\">Ultra preset.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/Total-War-Rome-Remastered-technical-review-graphics-4-2-medium-1-750x422.jpg\" alt=\"Total War Rome Remastered Technical Review Graphics 4 2 Medium\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-263595\" class=\"wp-caption-text\">Medium preset.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/Total-War-Rome-Remastered-technical-review-graphics-4-1-low-1-750x422.jpg\" alt=\"Total War Rome Remastered Technical Review Graphics 4 3 Low\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-263593\" class=\"wp-caption-text\">Low preset.<\/p>\n<h2>Vibrancy and color schemes<\/h2>\n<p>Vibrancy options can also be adjusted. This will give features a more striking color palette or, alternatively, a muted tone. This is actually a decent setting to have since the visuals can look a bit too cartoony at times. It helps that you have something that attempts to make elements look more realistic.<\/p>\n<p><strong>Campaign map vibrancy<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/TWRR-tech-rev-vibrancy-1-1-max-1-750x422.jpg\" alt=\"Twrr Tech Rev Vibrancy 1 1 Max\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-263604\" class=\"wp-caption-text\">Max\/100% vibrancy.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/TWRR-tech-rev-vibrancy-1-2-zero-1-750x422.jpg\" alt=\"Twrr Tech Rev Vibrancy 1 2 Zero\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-263605\" class=\"wp-caption-text\">Zero vibrancy.<\/p>\n<p><strong>Unit color scheme (with restarts)<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/TWRR-tech-rev-vibrancy-3-1-vibrant-original-1-750x422.jpg\" alt=\"Twrr Tech Rev Vibrancy 3 1 Vibrant Original\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-263608\" class=\"wp-caption-text\">Original\/vibrant color scheme.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/TWRR-tech-rev-vibrancy-3-2-realistic-1-750x422.jpg\" alt=\"Twrr Tech Rev Vibrancy 3 2 Realistic\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-263610\" class=\"wp-caption-text\">Realistic color scheme.<\/p>\n<h2>Performance<\/h2>\n<p>Performance-wise, I didn\u2019t encounter egregious drops or slowdowns. The framerate, while tied to graphics presets, was still manageable. You might notice how you\u2019ll get lower fps when zoomed in to look at units more closely, and higher fps if you\u2019re zoomed out.<\/p>\n<p>Likewise, don\u2019t forget that unit size also plays a factor in this. In my case, I chose the \u201cultra\u201d unit size setting and I played a custom battle with 40 units (mostly infantry and a few cavalry).<\/p>\n<table style=\"height: 152px\" border=\"0\" width=\"1399\" rules=\"NONE\" cellspacing=\"0\">\n<colgroup>\n<col width=\"195\" \/>\n<col width=\"195\" \/>\n<col width=\"195\" \/><\/colgroup>\n<tbody>\n<tr>\n<td align=\"CENTER\" valign=\"MIDDLE\" width=\"195\" height=\"18\"><b>Preset<\/b><\/td>\n<td align=\"CENTER\" valign=\"MIDDLE\" width=\"195\"><b>Framerate (zoomed in)<\/b><\/td>\n<td align=\"CENTER\" valign=\"MIDDLE\" width=\"195\"><b>Framerate (zoomed out)<\/b><\/td>\n<\/tr>\n<tr>\n<td align=\"CENTER\" valign=\"MIDDLE\" height=\"18\">Ultra<\/td>\n<td align=\"CENTER\" valign=\"MIDDLE\">65<\/td>\n<td align=\"CENTER\" valign=\"MIDDLE\">80<\/td>\n<\/tr>\n<tr>\n<td align=\"CENTER\" valign=\"MIDDLE\" height=\"18\">High<\/td>\n<td align=\"CENTER\" valign=\"MIDDLE\">85<\/td>\n<td align=\"CENTER\" valign=\"MIDDLE\">105<\/td>\n<\/tr>\n<tr>\n<td align=\"CENTER\" valign=\"MIDDLE\" height=\"18\">Medium<\/td>\n<td align=\"CENTER\" valign=\"MIDDLE\">120<\/td>\n<td align=\"CENTER\" valign=\"MIDDLE\">150<\/td>\n<\/tr>\n<tr>\n<td align=\"CENTER\" valign=\"MIDDLE\" height=\"18\">Low<\/td>\n<td align=\"CENTER\" valign=\"MIDDLE\">160<\/td>\n<td align=\"CENTER\" valign=\"MIDDLE\">200<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/Total-War-Rome-Remastered-technical-review-graphics-4-1-750x422.jpg\" alt=\"Total War Rome Remastered Technical Review Graphics 4\" width=\"750\" height=\"422\" \/><\/p>\n<h2>Audio settings<\/h2>\n<p>Below, you\u2019ll see the audio settings. My only gripe here is that the dialogue, cheesy as it may be, doesn\u2019t sound as loud. You might want to turn down the music volume if that\u2019s the case.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/TWRR-tech-rev-3-1-750x422.jpg\" alt=\"Twrr Tech Rev 3\" width=\"750\" height=\"422\" \/><\/p>\n<h2>Gameplay settings<\/h2>\n<p>Here, you\u2019ll find the gameplay settings for <em>Total War: Rome Remastered<\/em>. This panel is basically for the camera, tooltips, map overlay transition, and more.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/TWRR-tech-rev-4-1-750x422.jpg\" alt=\"Twrr Tech Rev 4\" width=\"750\" height=\"422\" \/><\/p>\n<h2>Control settings<\/h2>\n<p>Finally, you can change the keybinds for the actions you often use during your playthrough. One important tidbit here is that the F12 key is bound by default to one of the camera bookmarks. Make sure to change this one if you use F12 to take screenshots on Steam.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/TWRR-tech-rev-5-1-750x422.jpg\" alt=\"Twrr Tech Rev 5\" width=\"750\" height=\"422\" \/><\/p>\n<h2><em>Total War: Rome Remastered<\/em> \u2013 At a technical glance<\/h2>\n<p>From a technical standpoint, I didn\u2019t have a lot of issues with <em>Total War: Rome Remastered<\/em>. Yes, the unit animations and details can look a little bit clunky, but that\u2019s to be expected given that this is a remaster of a game from 2004. The visual improvements and upgraded environmental effects do make for vivid imagery and battlefields. Plus, you\u2019ve got a lot of settings that you can tweak to your liking.<\/p>\n<p>Of course, our <em>Total War: Rome Remastered<\/em> technical review just discusses the graphics, performance, and various settings. We still need to look at the overall gameplay, QOL improvements, updated user interface, and various upgrades. For that, you can take a look at our feature article to see if this is worth your while.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/Total-War-Rome-Remastered-technical-review-graphics-end-1-750x422.jpg\" alt=\"Total War Rome Remastered Technical Review Graphics End\" width=\"750\" height=\"422\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Total War: Rome Remastered is set to release tomorrow. It features remodeled buildings and objects, additional environmental effects, high-resolution unit textures, and support for ultrawide and 4K displays. Likewise, it touts several gameplay-related and balancing tweaks, an informative UI, map overlays, and more. Considering that the game originally launched in 2004, and with a slew [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":157,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[55,280,56,281],"_links":{"self":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/posts\/156"}],"collection":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=156"}],"version-history":[{"count":1,"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/posts\/156\/revisions"}],"predecessor-version":[{"id":1275,"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/posts\/156\/revisions\/1275"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/media\/157"}],"wp:attachment":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=156"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=156"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=156"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}