{"id":208,"date":"2022-03-07T14:54:22","date_gmt":"2022-03-07T14:54:22","guid":{"rendered":"http:\/\/engadget.vip\/?p=208"},"modified":"2022-03-07T14:54:22","modified_gmt":"2022-03-07T14:54:22","slug":"days-gone-tech-review-loaded-with-zombies-but-its-a-live-one","status":"publish","type":"post","link":"https:\/\/engadget.vip\/?p=208","title":{"rendered":"Days Gone tech review \u2014 Loaded with zombies, but it\u2019s a live one"},"content":{"rendered":"<div class='booster-block booster-read-block'><\/div><p>After\u00a0<em>Horizon Zero Dawn<\/em>\u2018s PC port launched with a lot of surprising problems, I was extremely curious to see how <em>Days Gone<\/em> would turn out once it debuted on the platform, so today we\u2019ll be taking a look in this tech review.<\/p>\n<p>Long story short, it\u2019s fairly excellent, save for some surprising issues that will likely get fixed rather quickly. For starters, let\u2019s take a look at the game\u2019s minimum and recommended specs.<\/p>\n<p>\u00a0<\/p>\n<p><strong>MINIMUM:<\/strong><\/p>\n<ul>\n<li style=\"list-style-type: none\">\n<ul class=\"bb_ul\">\n<li><strong>Processor:<\/strong>\u00a0Intel Core [email\u00a0protected] or AMD FX [email\u00a0protected]<\/li>\n<li><strong>Memory:<\/strong>\u00a08 GB RAM<\/li>\n<li><strong>Graphics:<\/strong>\u00a0Nvidia GeForce GTX 780 (3 GB) or AMD Radeon R9 290 (4 GB)<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong>RECOMMENDED:<\/strong><\/p>\n<ul>\n<li style=\"list-style-type: none\">\n<ul class=\"bb_ul\">\n<li><strong>Processor:<\/strong>\u00a0Intel Core [email\u00a0protected] or Ryzen 5 [email\u00a0protected]<\/li>\n<li><strong>Memory:<\/strong>\u00a016 GB RAM<\/li>\n<li><strong>Graphics:<\/strong>\u00a0Nvidia GeForce GTX 1060 (6 GB) or AMD Radeon RX 580 (8 GB)<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><strong>REVIEWER:<\/strong><\/p>\n<ul>\n<li style=\"list-style-type: none\">\n<ul>\n<li><strong>Processor:<\/strong> Ryzen 3 [email\u00a0protected]<\/li>\n<li><strong>Memory:<\/strong>\u00a016 GB RAM<\/li>\n<li><strong>Graphics: <\/strong>AMD Radeon RX 5700 XT (8 GB)<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><em>Days Gone\u00a0<\/em>was developed for the PlayStation 4, so it obviously doesn\u2019t need a beast of a machine. On my rig, 60 FPS at 1440p can be maintained with little issue. The game simply runs very well. I had a single crash, but it resulted from me fiddling with the settings a fair amount while taking the below comparison shots.<\/p>\n<p>The game is also absolutely gorgeous. I do get occasional frame drops, but nothing that\u2019s overly detrimental to the experience. By most metrics, this is a high-quality port that I think people will be very pleased by.<\/p>\n<p>That being said, there are some input issues I\u2019ve noticed. Notably, I can\u2019t use R2 on my DualShock 4 to consume or repair items from the crafting menu. R2 works fine during gameplay, but it simply doesn\u2019t respond while crafting. Additionally, absolutely nothing works on the mechanic menu when in camps. I can\u2019t refuel or repair my bike, nor can I purchase or equip upgrades. These are both rather serious issues that need to be fixed, although I\u2019m not sure how widespread they are. Next up, let\u2019s take a look at the game\u2019s settings options.<\/p>\n<h2>Into the woods<\/h2>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/05\/20210516042531_1-750x422.jpg\" alt=\"Days Gone tech review\" width=\"750\" height=\"422\" \/><\/p>\n<p>Screen options obviously include borderless. As per usual, HDR can\u2019t be turned on with anything other than fullscreen. You can set your display resolution, as well as framerate. You can set this rather high, but you\u2019ll need a hell of a card to do it. Furthermore, take note that HDR requires the HDR apps feature to be turned on via the Windows display page. Then there\u2019s the graphics menu.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/05\/20210516042537_1-1-750x422.jpg\" alt=\"Days Gone tech review\" width=\"750\" height=\"422\" \/><\/p>\n<p><em>Days Gone<\/em> is another third-person game that mercifully includes an FOV option. The default is 70, which is a bit too close for my liking. You can also set your render scale, as well as turn off the usual unnecessary options like chromatic aberration and motion blur. The same goes for the other usual suspects. Shadows, foliage, geometry, lighting, it\u2019s all here, as well as both texture filtering quality and texture streaming.<\/p>\n<p><em>Days Gone<\/em> doesn\u2019t have the widest selection of options, but it gets the job done. Most options range from low to very high, so there\u2019s plenty you can do to get some extra frames if need be. Let\u2019s take a look at some comparisons.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/05\/Geometry-quality-low-750x422.jpg\" alt=\"Days Gone tech review\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-269525\" class=\"wp-caption-text\">Geometry Quality Low.<\/p>\n<p>\u00a0<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/05\/Geometry-very-high-750x422.jpg\" alt=\"Geometry Very High\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-269527\" class=\"wp-caption-text\">Geometry Very High.<\/p>\n<p>\u00a0<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/05\/geometry-quality-low-2-750x422.jpg\" alt=\"Days Gone tech review\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-269536\" class=\"wp-caption-text\">Geometry Quality Low.<\/p>\n<p>\u00a0<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/05\/Geometry-quality-very-high-2-750x422.jpg\" alt=\"Days Gone tech review\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-269526\" class=\"wp-caption-text\">Geometry Quality Very High.<\/p>\n<p>\u00a0<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/05\/lighting-low-750x422.jpg\" alt=\"Days Gone tech review\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-269528\" class=\"wp-caption-text\">Lighting Low.<\/p>\n<p>\u00a0<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/05\/lighting-very-high-750x422.jpg\" alt=\"Days Gone tech review\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-269529\" class=\"wp-caption-text\">Lighting Very High.<\/p>\n<p>\u00a0<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/05\/shadows-low-750x422.jpg\" alt=\"Days Gone tech review\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-269531\" class=\"wp-caption-text\">Shadows Low.<\/p>\n<p>\u00a0<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/05\/shadows-high-750x422.jpg\" alt=\"Days Gone tech review\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-269530\" class=\"wp-caption-text\">Shadows High.<\/p>\n<p>\u00a0<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/05\/texture-filtering-low-750x422.jpg\" alt=\"Texture Filtering Low\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-269533\" class=\"wp-caption-text\">Texture Filtering Low.<\/p>\n<p>\u00a0<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/05\/texture-filtering-high-750x422.jpg\" alt=\"Texture Filtering High\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-269532\" class=\"wp-caption-text\">Texture Filtering High.<\/p>\n<p>\u00a0<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/05\/foliage-draw-distance-low-750x422.jpg\" alt=\"Foliage Draw Distance Low\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-269534\" class=\"wp-caption-text\">Foliage Draw Distance Low.<\/p>\n<p>\u00a0<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/05\/foliage-draw-distance-very-high-750x422.jpg\" alt=\"Foliage Draw Distance Very High\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-269535\" class=\"wp-caption-text\">Foliage Draw Distance Very High.<\/p>\n<h2>Cold hands<\/h2>\n<p>Keyboard controls are completely rebindable, yada yada yada. Using a DualShock 4 unsurprisingly has the correct prompts. You can change mouse sensitivity, aim sensitivity, and bike camera sensitivity as well. Plus, there\u2019s mouse smoothing if you want that on for whatever reason. The only thing of note is that you can\u2019t rebind the gamepad buttons, so you\u2019ll have to make do with the standard controls.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/05\/20210518025007_1-750x422.jpg\" alt=\"20210518025007 1\" width=\"750\" height=\"422\" \/> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/05\/20210518024907_1-750x422.jpg\" alt=\"days gone key bindings\" width=\"750\" height=\"422\" \/><\/p>\n<p>There you have it.\u00a0<em>Days Gone<\/em> received a great PC port other than the issues I outlined above. It\u2019s definitely a huge step up compared to the last major PlayStation port, but these <em>are<\/em> two separate developers, so that\u2019s not weird at all.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>After\u00a0Horizon Zero Dawn\u2018s PC port launched with a lot of surprising problems, I was extremely curious to see how Days Gone would turn out once it debuted on the platform, so today we\u2019ll be taking a look in this tech review. Long story short, it\u2019s fairly excellent, save for some surprising issues that will likely [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":209,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[309,310,94],"_links":{"self":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/posts\/208"}],"collection":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=208"}],"version-history":[{"count":0,"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/posts\/208\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/media\/209"}],"wp:attachment":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=208"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=208"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=208"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}