{"id":327,"date":"2021-06-19T14:55:01","date_gmt":"2021-06-19T14:55:01","guid":{"rendered":"http:\/\/engadget.vip\/?p=327"},"modified":"2021-06-19T14:55:01","modified_gmt":"2021-06-19T14:55:01","slug":"call-of-duty-modern-warfare-pc-technical-review-is-this-real-life","status":"publish","type":"post","link":"https:\/\/engadget.vip\/?p=327","title":{"rendered":"Call of Duty: Modern Warfare PC technical review \u2013 Is this real life?"},"content":{"rendered":"<div class='booster-block booster-read-block'><\/div><p><em>Call of Duty <\/em>has always prioritized its console ports, and understandably so. PC has always felt like more of an afterthought and is often characterized by poor optimization despite its sub-par visuals. In <em>Call of Duty: Modern Warfare<\/em>, however, series mainstay Infinity Ward set out to craft the most realistic war game on the market for its PC players \u2014 and it did just that.<\/p>\n<p>Holy moly, this game looks incredible \u2014 if you\u2019ve got the space to keep it. Perhaps <em>Modern Warfare<\/em> should have included a hard drive as a preorder bonus, as it requires a massive 175 GB of free hard drive space to download (over double what the previous release required). Regardless, how will the PC port of <em>Modern Warfare\u00a0<\/em>run on your machine?<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/10\/2019.10.25-23.20-750x422-1.jpg\" alt=\"Call of Duty: Modern Warfare PC technical review - Is this real life?\" width=\"750\" height=\"422\" \/><\/p>\n<h2>System requirements and specs<\/h2>\n<p><strong>Minimum:<\/strong><\/p>\n<ul>\n<li>Requires DirectX 12 compatible system<\/li>\n<li><strong>OS<\/strong>: Windows 7 64-Bit or Windows 10 64-Bit<\/li>\n<li><strong>CPU<\/strong>: Intel Core i3 4340 or AMD FX-6300<\/li>\n<li><strong>Video<\/strong>: NVIDIA GeForce GTX 670 \/ GeForce 1650 or Radeon HD 7950<\/li>\n<li><strong>RAM<\/strong>: 8GB RAM<\/li>\n<li><strong>HDD<\/strong>: 175GB HD space<\/li>\n<li>Network: Broadband Internet connection<\/li>\n<li>Sound Card: DirectX Compatible<\/li>\n<\/ul>\n<p><b>Recommended:<\/b><\/p>\n<p>Here are Recommended Specs to run at 60 FPS in most situations with all options set to medium:<\/p>\n<ul>\n<li>Requires DirectX 12 compatible system<\/li>\n<li><b>OS<\/b>: Windows 10 64 Bit (latest update)<\/li>\n<li><b>CPU<\/b>: Intel Core i5-2500K or AMD Ryzen R5 1600X processor<\/li>\n<li><b>Video<\/b>: NVIDIA GeForce GTX 970 \/ GTX 1660 or Radeon R9 390 \/ AMD RX 580<\/li>\n<li><b>RAM<\/b>: 12GB RAM<\/li>\n<li><b>HDD<\/b>: 175GB HD space<\/li>\n<li><b>Network<\/b>: Broadband Internet connection<\/li>\n<li><b>Sound Card:<\/b>\u00a0DirectX Compatible<\/li>\n<\/ul>\n<p><b>Competitive:<\/b><\/p>\n<p>Here are the Competitive specs to run at a high FPS for use with a high-refresh monitor:<\/p>\n<ul>\n<li>Requires DirectX 12 compatible system<\/li>\n<li><b>OS<\/b>: Windows 10 64 Bit (latest update)<\/li>\n<li><b>CPU<\/b>: Intel i7-8700K or AMD Ryzen 1800X<\/li>\n<li><b>Video<\/b>: NVIDIA GeForce GTX 1080 \/ RTX 2070 SUPER or Radeon RX Vega 64 Graphics<\/li>\n<li><b>RAM<\/b>: 16GB RAM<\/li>\n<li><b>HDD<\/b>: 175GB HD space<\/li>\n<li><b>Network<\/b>: Broadband Internet connection<\/li>\n<li><b>Sound Card:<\/b>\u00a0DirectX Compatible<\/li>\n<\/ul>\n<p><strong>Author (1080p\/144hz monitor):<\/strong><\/p>\n<ul>\n<li>OS: Windows 10 64-bit<\/li>\n<li>CPU: Intel Core i7 6700k @ 4.2GHz<\/li>\n<li>Video: AMD Radeon RX 570 4GB<\/li>\n<li>Memory: 16GB DDR4<\/li>\n<li>Storage: 500GB Kingston A400 SSD<\/li>\n<\/ul>\n<p>The minimum required specs of\u00a0<em>Modern Warfare<\/em> are incredibly forgiving, requiring a setup straight out of 2012 to run. What this points to is\u00a0<em>Modern Warfare<\/em>\u2018s incredible optimization, which we\u2019ll get back to in a bit.<\/p>\n<p>This Activision blog post offers a few additional configurations for those who want to experience the game with ray tracing enabled, but for now let\u2019s take a look at the \u201cvanilla\u201d <em>Modern Warfare <\/em>experience, and boy is there a lot to look at.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/10\/2019.10.25-23.20_01-750x422-1.jpg\" alt=\"Call of Duty: Modern Warfare PC technical review - Is this real life?\" width=\"750\" height=\"422\" \/><\/p>\n<h2>Graphics settings and uncapped frame rates<\/h2>\n<p>Infinity Ward truly pulled out all the stops when it came to the PC port of <em>Modern Warfare<\/em>, including a head-spinning amount of customization options.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/10\/graphics1-750x404-1.jpg\" alt=\"Graphics1_modernwarfare\" width=\"750\" height=\"404\" \/><\/p>\n<p id=\"caption-attachment-200793\" class=\"wp-caption-text\">The basic stuff is here: display, resolution, etc.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/10\/graphics2-750x405-1.jpg\" alt=\"Graphics2\" width=\"750\" height=\"405\" \/><\/p>\n<p id=\"caption-attachment-200795\" class=\"wp-caption-text\">Classic texture settings include very low, low, normal, and high.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/10\/graphics3-750x406-1.jpg\" alt=\"Graphics3\" width=\"750\" height=\"406\" \/><\/p>\n<p id=\"caption-attachment-200796\" class=\"wp-caption-text\">Filmic strength supposedly alleviates the fuzzy textures when no antialiasing is present, but I found that disabling depth of field works the same.<\/p>\n<p>Frame rates are unexpectedly solid. I admit that my PC isn\u2019t what it used to be, particularly being bottlenecked by the 4 GB frame buffer on my RX 570. Nevertheless, I was able to consistently hit a frame rate between 80-110 during the campaign, and consistently over 70 during multiplayer. This is with a mix of normal\/high settings. This is much better performance than I saw with similar settings in <em>Black Ops 4<\/em> and is similar to that of <em>WWII\u00a0<\/em>a few years back.<\/p>\n<p>Even with the highest graphical settings enabled (minus antialiasing), I was able to consistently hit 60 FPS in the campaign. Color me impressed.<\/p>\n<h2>Multiplayer graphics comparisons<\/h2>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/10\/tank_low-750x422-1.jpg\" alt=\"tank_low_graphics\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-200800\" class=\"wp-caption-text\">Low graphics settings make the textures on this tank look bland; let\u2019s spruce them up!<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/10\/tank_high-750x422-1.jpg\" alt=\"Tank High\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-200801\" class=\"wp-caption-text\">That\u2019s a bit better! (high settings)<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/10\/outside_low-750x422-1.jpg\" alt=\"Outside Low\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-200802\" class=\"wp-caption-text\">Low settings become especially apparent when lots of shadows appear on screen.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/10\/outside_high-750x422-1.jpg\" alt=\"Outside High\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-200803\" class=\"wp-caption-text\">High settings<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/10\/train_repair_low-750x422-1.jpg\" alt=\"Train Repair Low\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-200804\" class=\"wp-caption-text\">Low settings<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/10\/train_repair_high-750x422-1.jpg\" alt=\"Train Repair High\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-200805\" class=\"wp-caption-text\">high settings (this screenshot resulted in a crash somehow)<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/10\/barber_shop_low-750x422-1.jpg\" alt=\"Call of Duty: Modern Warfare PC technical review - Is this real life? low\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-200806\" class=\"wp-caption-text\">low settings<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/10\/barber_shop_high-750x422-1.jpg\" alt=\"Barber Shop High\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-200807\" class=\"wp-caption-text\">medium\/high settings<\/p>\n<h2>PC controls and keybinds<\/h2>\n<p><em>Modern Warfare<\/em> is a typical first-person shooter: WASD to move, Shift to sprint, R to reload, and so forth. Although if you\u2019re feeling a bit adventurous, Infinity Ward has given you the option to remap everything to your desire. Yes, I prefer using the mouse wheel to jump \u2014 sue me.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/10\/keyboardbindings-750x407-1.jpg\" alt=\"Keyboardbindings\" width=\"750\" height=\"407\" \/><\/p>\n<p id=\"caption-attachment-200798\" class=\"wp-caption-text\">Nothing special here, but that\u2019s exactly how it should be<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/10\/keyboard1-750x404-1.jpg\" alt=\"Call of Duty: Modern Warfare PC technical review - Is this real life?\" width=\"750\" height=\"404\" \/><\/p>\n<p id=\"caption-attachment-200797\" class=\"wp-caption-text\">Mouse settings will allow you to adjust every aspect of your aim.<\/p>\n<h2>Welcome, controller users!<\/h2>\n<p>To this point in\u00a0the\u00a0<em>Call of Duty<\/em> series, playing with a controller on PC was definitely a worse way to play. Simply put, there is no way for a player using a controller to be as good as a player using a mouse and keyboard. But sometimes, you\u2019d rather just lay back on the couch and play with a controller rather than as god intended.<\/p>\n<p>Fortunately, controller users will no longer be at a competitive disadvantage with the addition of crossplay. Opting in to the crossplay feature in <em>Modern Warfare\u00a0<\/em>allows console and PC players to live in harmony, matching players together based on their preferred input device. This means that players using mouse and keyboard will be matched against other mouse and keyboard players, and the same with controller, regardless of platform.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/10\/controller2-750x421-1.jpg\" alt=\"controller2modernwarfare\" width=\"750\" height=\"421\" \/><\/p>\n<p id=\"caption-attachment-200811\" class=\"wp-caption-text\">All the essentially controller options are here such as layout and button remapping.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/10\/controller1-750x419-1.jpg\" alt=\"Call of Duty: Modern Warfare PC technical review - Is this real life?\" width=\"750\" height=\"419\" \/><\/p>\n<p id=\"caption-attachment-200812\" class=\"wp-caption-text\">Even adjust your aim assist if you need it (don\u2019t be ashamed).<\/p>\n<h2>A match made in heaven<\/h2>\n<p>Matchmaking in\u00a0<em>Modern Warfare<\/em> is seamless. Granted, there were a few bugs with the servers upon launch, but that\u2019s to be expected from a game with this much hype. Sharing servers among PS4, Xbox One, and PC allows for instantaneous matchmaking and has me wondering why we\u2019re only just now thinking of this stuff. PC purists can also choose to ignore console players altogether by disabling crossplay.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/10\/enable_crossplay-750x408-1.jpg\" alt=\"Enable Crossplay\" width=\"750\" height=\"408\" \/><\/p>\n<p id=\"caption-attachment-200799\" class=\"wp-caption-text\">No crossplay, no problem<\/p>\n<h2>Performance issues and crashes<\/h2>\n<p>The cut scenes during\u00a0<em>Modern Warfare<\/em>\u2018s campaign are plagued with a nasty frame rate issue that reduces the game to little more than a slideshow. Just prior to writing this I actually had one freeze so long I thought the game had crashed, the result of which was a lip syncing nightmare. It doesn\u2019t appear that changing any graphics settings resolves this issue, but patch 1.04 may rectify this.<\/p>\n<p>Other than that, I\u2019m genuinely surprised by how solid the performance of\u00a0<em>Modern Warfare<\/em> is, with my 5+ hours of gameplay resulting in only a few crashes (turns out I needed to install the beta version of my GPU driver). There also appear to be crashes in multiplayer that are linked to exceeding GPU memory, so keep that in mind, fellow 4 GB GPU owners.<\/p>\n<p>There have additionally been some complaints about \u201cshadow noise\u201d appearing around certain textures, but turning off Depth of Field appears to alleviate the issue.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/10\/shadowfuzz-750x438-1.jpg\" alt=\"Call of Duty: Modern Warfare PC technical review - Is this real life?\" width=\"750\" height=\"438\" \/><\/p>\n<h2>Final thoughts<\/h2>\n<p><em>Call of Duty: Modern Warfare<\/em> propels the series into the next generation with stunning visuals and groundbreaking features like crossplay. With rock-solid optimization in both campaign and multiplayer, even the most modest systems should be enough to help you relive the good old days of <em>Call of Duty\u00a0<\/em>in stunning fashion. Infinity Ward has clearly prioritized their PC release with <em>Modern Warfare<\/em>, and it shows.<\/p>\n<p>Here\u2019s a bit of 4K gameplay featuring ray-tracing, for those of you who want to see <em>Modern Warfare<\/em> in all of its glory.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Call of Duty has always prioritized its console ports, and understandably so. PC has always felt like more of an afterthought and is often characterized by poor optimization despite its sub-par visuals. In Call of Duty: Modern Warfare, however, series mainstay Infinity Ward set out to craft the most realistic war game on the market [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":328,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[460,461],"_links":{"self":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/posts\/327"}],"collection":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=327"}],"version-history":[{"count":0,"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/posts\/327\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/media\/328"}],"wp:attachment":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=327"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=327"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=327"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}