{"id":345,"date":"2021-09-12T14:55:03","date_gmt":"2021-09-12T14:55:03","guid":{"rendered":"http:\/\/engadget.vip\/?p=345"},"modified":"2021-09-12T14:55:03","modified_gmt":"2021-09-12T14:55:03","slug":"crash-bandicoot-4-technical-review-sometimes-true-to-its-name","status":"publish","type":"post","link":"https:\/\/engadget.vip\/?p=345","title":{"rendered":"Crash Bandicoot 4 technical review \u2014 Sometimes true to its name"},"content":{"rendered":"<div class='booster-block booster-read-block'><\/div><p><em>Crash Bandicoot 4<\/em> originally came out about six months ago, before being released on current gen consoles earlier this month. Now it\u2019s finally on PC and that means we\u2019re going to take a look at what exactly this port has to offer.<\/p>\n<p>As always, let\u2019s start out with the minimum and recommended system specs.<\/p>\n<p>\u00a0<\/p>\n<h2><strong>System Specifications<\/strong><\/h2>\n<p><strong>MINIMUM<\/strong><\/p>\n<p><strong>CPU:<\/strong> Intel Core i3-4340 | AMD FX-6300<br \/>\n<strong>RAM:<\/strong> 8 GB<br \/>\n<strong>GPU:<\/strong> Nvidia GTX 660 | AMD Radeon HD 7950<\/p>\n<p><strong>RECOMMENDED<\/strong><\/p>\n<p><strong>CPU:<\/strong> Intel Core i5-2500k | AMD Ryzen 5 1600X<br \/>\n<strong>RAM:<\/strong> 16 GB<br \/>\n<strong>GPU:<\/strong> Nvidia GTX 970 | AMD R9 390<\/p>\n<p><strong>REVIEWER\u2019S<\/strong><\/p>\n<p><strong>CPU:<\/strong> AMD Ryzen 5 2600X<br \/>\n<strong>RAM:<\/strong> 16 GB<br \/>\n<strong>GPU:<\/strong> AMD RX 5700XT<\/p>\n<p>Unsurprisingly,\u00a0<em>Crash Bandicoot 4<\/em> isn\u2019t all that demanding. General performance for me has mostly been fine. I do get some hitches here and there, but they\u2019re infrequent. I have had the game crash on me several times, however. One of the most recent crashes happened at the end of level and locked up my entire PC. Another time, it crashed while the window was minimized, causing my PC\u2019s signal to vanish for a bit.<\/p>\n<p>But this port brings with it a separate, unwelcome addition: it requires a constant internet connection. If you were expecting to play the game offline, banish the thought \u2014 it\u2019s simply not possible. Naturally, this will throw you into the deep end if you experience any internet drops.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/03\/Crash-4-tech-review-2-750x422.jpg\" alt=\"Crash 4 Tech Review 2\" width=\"750\" height=\"422\" \/><\/p>\n<p>Specifically, every time <em>Crash Bandicoot 4<\/em> loses connection to Battle.net, it\u2019ll tell you. There\u2019s some mercy here, though. If you\u2019re in the middle of a level and the connection is lost, it\u2019ll allow you to continue the level after you shoo away the pop-up. Once you\u2019re out of the level, though, there\u2019s no procedure for the game to reconnect to the internet, which is rather surprising. As soon as you return to the world map, a pop-up informs you that the game will shut down. Just as promised, you\u2019ll be kicked to the desktop immediately after.<\/p>\n<p>This carries with it some obvious issues. Why didn\u2019t the developer make it so that the game could reconnect? Why does a single-player game need to always be online? Why make a game always online and then not give it online multiplayer? I don\u2019t have the answers to any of these questions. Additionally, if the game crashes during a level, you\u2019ll have to restart the whole thing over from the beginning. Hooray. Now let\u2019s look at the game\u2019s options.<\/p>\n<h2>Pick your poison<\/h2>\n<p><em>Crash Bandicoot 4<\/em> has the a typical array of options. The general video options are separate from the advanced graphics. Here\u2019s what those two look like.<\/p>\n<p>\u00a0<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/03\/2021.03.27-16.22-750x422.jpg\" alt=\"2021.03.27 16.22\" width=\"750\" height=\"422\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/03\/2021.03.27-16.22_01-750x422.jpg\" alt=\"2021.03.27 16.22 01\" width=\"750\" height=\"422\" \/><\/p>\n<p>Basic stuff. You can turn off camera shake, motion blur, VSync, and choose your screen mode and resolution \u2014 no frills. The advanced options are more interesting, mostly due to the inclusion of a benchmark. Settings run the gamut from low to insane. Still, only five options. It\u2019s a cartoony game, after all, so that\u2019s not all that surprising. Here are some comparison screens:<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/03\/Textures-Low-750x422.jpg\" alt=\"Textures Low\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-258761\" class=\"wp-caption-text\">Textures low<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/03\/Textures-Max-750x422.jpg\" alt=\"Textures Max\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-258762\" class=\"wp-caption-text\">Textures Max<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/03\/Shadows-low-750x422.jpg\" alt=\"Shadows Low\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-258759\" class=\"wp-caption-text\">Shadows Low<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/03\/Shadows-Max-750x422.jpg\" alt=\"Shadows Max\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-258760\" class=\"wp-caption-text\">Shadows Max<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/03\/AA-Low-750x422.jpg\" alt=\"Aa Low\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-258757\" class=\"wp-caption-text\">AA Low<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/03\/AA-Max-750x422.jpg\" alt=\"Aa Max\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-258758\" class=\"wp-caption-text\">AA Max<\/p>\n<p>Then there are the accessibility options. You can choose between text size and style, including the size of the hint text. Colorblind options are available if you need them.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/03\/2021.03.27-16.22_02-750x422.jpg\" alt=\"2021.03.27 16.22 02\" width=\"750\" height=\"422\" \/><\/p>\n<p>Next up, let\u2019s look at the controls. You can play with M\/KB or controller.\u00a0<em>Crash Bandicoot 4<\/em> has default support for the DualShock 4, which isn\u2019t much of a surprise. You can remap all controls for either control method.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/03\/2021.03.27-16.21_01-750x422.jpg\" alt=\"2021.03.27 16.21 01\" width=\"750\" height=\"422\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/03\/2021.03.27-16.21-750x422.jpg\" alt=\"2021.03.27 16.21\" width=\"750\" height=\"422\" \/><\/p>\n<p>And there\u2019s really not much else to say about\u00a0<em>Crash Bandicoot\u00a0<\/em>4\u2019s technical aspects. It\u2019s a good port, save for the always-online nonsense. It\u2019s also only on Battle.net and, judging from Activision\u2019s other games, it\u2019s likely to stay that way. You might not want to hold out for a Steam release.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Crash Bandicoot 4 originally came out about six months ago, before being released on current gen consoles earlier this month. Now it\u2019s finally on PC and that means we\u2019re going to take a look at what exactly this port has to offer. As always, let\u2019s start out with the minimum and recommended system specs. \u00a0 [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":346,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[470,471,472],"_links":{"self":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/posts\/345"}],"collection":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=345"}],"version-history":[{"count":0,"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/posts\/345\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/media\/346"}],"wp:attachment":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=345"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=345"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=345"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}