{"id":353,"date":"2021-07-29T14:55:04","date_gmt":"2021-07-29T14:55:04","guid":{"rendered":"http:\/\/engadget.vip\/?p=353"},"modified":"2021-07-29T14:55:04","modified_gmt":"2021-07-29T14:55:04","slug":"atelier-mysterious-trilogy-dx-tech-review-lord-knows-i-cant-change","status":"publish","type":"post","link":"https:\/\/engadget.vip\/?p=353","title":{"rendered":"Atelier Mysterious Trilogy DX tech review \u2014 Lord knows I can\u2019t change"},"content":{"rendered":"<div class='booster-block booster-read-block'><\/div><p>The\u00a0<em>Atelier<\/em> games have had a rough go when it comes to PC ports.\u00a0<em>Atelier Ryza 2<\/em>, while not as iffy as its predecessor, still had some issues to deal with. I was hopeful that the new DX versions of the\u00a0<em>Atelier Mysterious Trilogy<\/em> would be a bit better in that regard, or at least on par with\u00a0<em>Ryza 2<\/em>. Unfortunately, they\u2019re not.\u00a0<em>Ryza 2<\/em> at least appeared to have settings you could use from the menu. From what I can gather, all three games in <em>Atelier Mysterious Trilogy DX<\/em> don\u2019t.<\/p>\n<p>Each of the three has a similar launcher that comes up when you go to play them. Playing at 1440p, the launchers are so small that they\u2019re difficult to see. They all let you take a look at each game\u2019s settings and digital artbook, but I couldn\u2019t actually get my settings to change with this at all. At 1440p, I couldn\u2019t see any button that let me save settings, and the default is 720p windowed. This means that the first time you try to run the games as is, you\u2019ll be greeted with a tiny window. The only way around this I could find is to go into each game\u2019s config file by going to your documents folder, then the Koei Tecmo folder within, before finally jumping into the game\u2019s folder. Let\u2019s see what it takes to run each game at recommended settings.<\/p>\n<p>\u00a0<\/p>\n<h2>Atelier Sophie DX<\/h2>\n<ul class=\"bb_ul\">\n<li><strong>CPU:<\/strong>\u00a0Intel Core i7 2600 or over<\/li>\n<li><strong>RAM:<\/strong>\u00a08 GB RAM<\/li>\n<li><strong>GPU:<\/strong> NVIDIA GeForce GTX 960 or over, AMD Radeon RX 470 or over, 1920x1080p<\/li>\n<\/ul>\n<h2>Atelier Firis DX<\/h2>\n<ul class=\"bb_ul\">\n<li><strong>CPU:<\/strong>\u00a0Intel Core i7 2600 or over<\/li>\n<li><strong>RAM:<\/strong>\u00a08 GB RAM<\/li>\n<li><strong>GPU:<\/strong> NVIDIA GeForce GTX 1060 or over, AMD Radeon RX 5600 XT or over, 1920x1080p<\/li>\n<\/ul>\n<h2>Atelier Lydie &amp; Suelle DX<\/h2>\n<ul class=\"bb_ul\">\n<li><strong>CPU:<\/strong>\u00a0Intel Core i7 2600 or over<\/li>\n<li><strong>RAM:<\/strong>\u00a08 GB RAM<\/li>\n<li><strong>GPU:<\/strong> NVIDIA GeForce GTX 1060 or over, AMD Radeon RX 5600 XT or over, 1920x1080p<\/li>\n<\/ul>\n<h2>Can\u2019t save yourself<\/h2>\n<p>This is all pretty much overkill for 1080p. Each game runs well above 60 fps at 1440p with a 5700 XT. <em>Sophie<\/em> often gives me around 200 fps, while the other two hover around 90. It\u2019s weird that the recommended specs for <em>Sophie<\/em> are a notch or two below the others, as it\u2019s a considerably less-detailed game. Despite coming out just a year before <em>Firis<\/em>, it looks almost like something you\u2019d play on PlayStation 2 \u2014 except the areas are smaller. It\u2019s no surprise that I get over double the framerate with it. Really, you\u2019ll be able to run these games with anything modern, as they\u2019re not at all demanding. Next, let\u2019s look at the individual settings in the non-functional launchers.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/Atelier-Sophie-settings-1-1.jpg\" alt=\"Atelier Mysterious Trilogy tech review\" width=\"623\" height=\"438\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/Atelier-Sophie-settings-2-1-750x830.jpg\" alt=\"Atelier Sophie Settings 2\" width=\"750\" height=\"830\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/Atelier-Sophie-settings-3-1.jpg\" alt=\"Atelier Sophie Settings 3\" width=\"561\" height=\"587\" \/><\/p>\n<p>Not much to say about this one.\u00a0<em>Atelier Sophie<\/em> isn\u2019t going to be much to look at regardless, but, yeah. All three games have three levels of shadows. But even max shadows always look iffy across the board. They all only offer FXAA too, so I prefer to have that off as I\u2019d rather crank up the resolution than see the game look smeared.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/Atelier-Mysterious-Trilogy-DX-Tech-review-1-1-750x422.jpg\" alt=\"Atelier Mysterious Trilogy Dx Tech Review 1\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-262765\" class=\"wp-caption-text\">Atelier Sophie DX in all its glory<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/Atelier-Firis-settings-1-1.jpg\" alt=\"Atelier Firis Settings 1\" width=\"626\" height=\"440\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/Atelier-Firis-settings-2-1-750x828.jpg\" alt=\"Atelier Firis Settings 2\" width=\"750\" height=\"828\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/Atelier-Firis-settings-3-1.jpg\" alt=\"Atelier Firis Settings 3\" width=\"518\" height=\"638\" \/><\/p>\n<p>Still not much to look at, but it\u2019s a notable step up from the last game. <em>Atelier Firis<\/em> at least offers SSAO and dynamic lighting instead of looking like a ferociously upscaled PSP game. Still, I wish these games had SMAA at least. I wasn\u2019t expecting TAA, but FXAA in this day and age just doesn\u2019t cut it.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/Atelier-Mysterious-Trilogy-DX-Tech-review-2-1-750x422.jpg\" alt=\"Atelier Mysterious Trilogy Dx Tech Review 2\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-262767\" class=\"wp-caption-text\">Atelier Firis DX with its much better, yet still not great, graphics.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/Atelier-Lydie-settings-1-1.jpg\" alt=\"Atelier Mysterious Trilogy DX\" width=\"630\" height=\"437\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/Atelier-Lydie-settings-2-1-750x832.jpg\" alt=\"Atelier Lydie Settings 2\" width=\"750\" height=\"832\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/Atelier-Lydie-settings-3-1.jpg\" alt=\"Atelier Lydie Settings 3\" width=\"511\" height=\"644\" \/><\/p>\n<p>Ooh, depth of field\u00a0<em>and\u00a0<\/em>light shafts?!\u00a0<em>Atelier Lydie &amp; Suelle<\/em>, don\u2019t get too greedy now! It\u2019s funny looking at how slowly these games added in basic features. It\u2019s worth mentioning that, despite the last two games being roughly on par visually and\u00a0<em>Firis<\/em> having\u00a0<em>much\u00a0<\/em>larger areas, <em>Lydie &amp; Suelle<\/em>\u00a0still has the larger install size. Granted, none of the games in the <em>Atelier Mysterious Trilogy<\/em> were ever visually impressive. At least they all have solid gamepad support out of the box. That\u2019s a low bar, to be sure, but when you can\u2019t even see the window without jumping into a config file, you never know.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2021\/04\/Atelier-Mysterious-Trilogy-DX-Tech-review-3-1-750x422.jpg\" alt=\"Atelier Mysterious Trilogy Dx Tech Review 3\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-262768\" class=\"wp-caption-text\">Now that\u2019s more like it. Suelle kicks a tree.<\/p>\n<p>If you were wondering if the\u00a0<em>Atelier Mysterious Trilogy DX<\/em> versions would catch you off guard, well, they won\u2019t. I\u2019m just glad that the config files are easy to find.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The\u00a0Atelier games have had a rough go when it comes to PC ports.\u00a0Atelier Ryza 2, while not as iffy as its predecessor, still had some issues to deal with. I was hopeful that the new DX versions of the\u00a0Atelier Mysterious Trilogy would be a bit better in that regard, or at least on par with\u00a0Ryza [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":354,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[474,475,476,477,54],"_links":{"self":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/posts\/353"}],"collection":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=353"}],"version-history":[{"count":0,"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/posts\/353\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/media\/354"}],"wp:attachment":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=353"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=353"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=353"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}