{"id":477,"date":"2024-06-02T14:55:34","date_gmt":"2024-06-02T14:55:34","guid":{"rendered":"http:\/\/engadget.vip\/?p=477"},"modified":"2025-03-05T14:51:59","modified_gmt":"2025-03-05T14:51:59","slug":"age-of-wonders-planetfall-technical-review-painted-in-sci-fi","status":"publish","type":"post","link":"https:\/\/engadget.vip\/?p=477","title":{"rendered":"Age of Wonders: Planetfall technical review \u2013 Painted in sci-fi"},"content":{"rendered":"<div class='booster-block booster-read-block'><\/div><p><em>Age of Wonders: Planetfall<\/em> is Triumph Studios\u2019 newest 4X strategy game. With a fresh new coat of paint that foregoes the high fantasy themes of previous titles, it\u2019s set to take you to new worlds bringing a dash of futuristic art style and sci-fi narratives. Will this new coat of paint be more than enough? Or will it fade faster than you can click that end turn button? Let\u2019s find out in our technical review.<\/p>\n<p><strong>Note:<\/strong> For our official\/scored review of <em>Age of Wonders: Planetfall<\/em>, you can head over here.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/08\/Age-of-Wonders-Planetfall-technical-review-1-1-750x422.jpg\" alt=\"Age Of Wonders Planetfall Technical Review \" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-195199\" class=\"wp-caption-text\">Armored dudettes firing lasers while riding dinosaurs!<\/p>\n<h2>System Requirements<\/h2>\n<p><strong>Minimum:<\/strong><\/p>\n<ul class=\"bb_ul\">\n<li>Requires a 64-bit processor and operating system<\/li>\n<li><strong>OS:<\/strong> Windows 7 SP1, Windows 8.1 or Windows 10 (64-bit versions)<\/li>\n<li><strong>Processor:<\/strong> Intel Core i5 (3rd Generation) or AMD FX Series processor (or equivalents)<\/li>\n<li><strong>Memory:<\/strong> 6 GB RAM<\/li>\n<li><strong>Graphics:<\/strong> nVidia GTX 650Ti 1GB or AMD Radeon HD 7770 (or equivalents)<\/li>\n<li><strong>DirectX:<\/strong> Version 11<\/li>\n<li><strong>Network:<\/strong> Broadband Internet connection<\/li>\n<li><strong>Storage:<\/strong> 20 GB available space<\/li>\n<\/ul>\n<p><strong>Recommended:<\/strong><\/p>\n<ul>\n<li>Requires a 64-bit processor and operating system<\/li>\n<li><strong>OS:<\/strong> Windows 10 (64-bit)<\/li>\n<li><strong>Processor:<\/strong> Intel Core i5 (7th or 8th Generation) or AMD Ryzen 5<\/li>\n<li><strong>Memory:<\/strong> 8 GB RAM<\/li>\n<li><strong>Graphics:<\/strong> nVidia GeForce GTX 1060 3GB or AMD Radeon RX 570 4GB (or equivalents)<\/li>\n<li><strong>DirectX:<\/strong> Version 11<\/li>\n<li><strong>Network:<\/strong> Broadband Internet connection<\/li>\n<li><strong>Storage:<\/strong> 20 GB available space<\/li>\n<\/ul>\n<p><strong>Author\u2019s:<\/strong><\/p>\n<ul>\n<li><strong>OS:<\/strong> Windows 10 64-bit<\/li>\n<li><strong>Processor:<\/strong> Intel Core i7-7700K @ 4.2 GHz<\/li>\n<li><strong>Memory:<\/strong> 16 GB<\/li>\n<li><strong>Graphics:<\/strong> Nvidia GeForce GTX 1070 Ti 8GB<\/li>\n<li><strong>DirectX:<\/strong> Version 12<\/li>\n<\/ul>\n<p>One thing you might notice about <em>Age of Wonders: Planetfall<\/em>\u2018s system requirements is that you\u2019re going to need a 64-bit OS from the get-go as well. Anyway, I\u2019m well above the recommended specs, so let\u2019s move on with our tech review.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/08\/Options-Video-750x422.jpg\" alt=\"Options Video\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-195192\" class=\"wp-caption-text\">Video settings<\/p>\n<h2>Graphics Settings<\/h2>\n<p><em>Age of Wonders: Planetfall<\/em> only has a smattering of graphics options even under the advanced category. You\u2019ll be able to select your display as well as scale the rendering of objects or the interface itself.<\/p>\n<p>For the advanced graphics options, you\u2019ll see the various presets from Low to Ultra. You\u2019ve also got texture quality, shadow quality, SSAO quality, and the usual \u2014 anti-aliasing, soft particles, bloom, and reflections \u2014 which can only be toggled on or off.<\/p>\n<p>Performance-wise, I did not experience any major issues such as slowdowns or crashes. I didn\u2019t notice any stuttering or freezes even when using the Ultra preset.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/08\/Options-Video-Advanced-750x422.jpg\" alt=\"Options Video Advanced\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-195191\" class=\"wp-caption-text\">Advanced video settings<\/p>\n<h2>Graphics Comparisons<\/h2>\n<p>For this part, I\u2019ve got three sets of screenshots based on two graphics presets: Low and Ultra. Of course, you can click on each image for a larger view.<\/p>\n<p><strong>Hero Screen<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/08\/Age-of-Wonders-Planetfall-technical-review-graphics-comparison-character-ultra-750x422.jpg\" alt=\"Age Of Wonders Planetfall Technical Review Graphics Comparison Character Ultra\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-195181\" class=\"wp-caption-text\">Ultra preset<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/08\/Age-of-Wonders-Planetfall-technical-review-graphics-comparison-character-low-750x422.jpg\" alt=\"Age Of Wonders Planetfall Technical Review Graphics Comparison Character Low\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-195180\" class=\"wp-caption-text\">Low preset<\/p>\n<p><strong>Overworld Map<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/08\/Age-of-Wonders-Planetfall-technical-review-graphics-comparison-map-ultra-750x422.jpg\" alt=\"Age Of Wonders Planetfall Technical Review Graphics Comparison Map Ultra\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-195183\" class=\"wp-caption-text\">Ultra preset<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/08\/Age-of-Wonders-Planetfall-technical-review-graphics-comparison-map-low-750x422.jpg\" alt=\"Age Of Wonders Planetfall Technical Review Graphics Comparison Map Low\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-195182\" class=\"wp-caption-text\">Low preset<\/p>\n<p><strong>Tactical Battle<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/08\/Age-of-Wonders-Planetfall-technical-review-graphics-comparison-battle-ultra-750x422.jpg\" alt=\"Age Of Wonders Planetfall Technical Review Graphics Comparison Battle Ultra\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-195179\" class=\"wp-caption-text\">Ultra preset<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/08\/Age-of-Wonders-Planetfall-technical-review-graphics-comparison-battle-low-750x422.jpg\" alt=\"Age Of Wonders Planetfall Technical Review Graphics Comparison Battle Low\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-195178\" class=\"wp-caption-text\">Low preset<\/p>\n<p>You\u2019ll only notice a scant difference for both extremes in the graphics presets. The most noticeable would be the shadows and sharpness. Using the ultra graphics preset, <em>Age of Wonders: Planetfall<\/em> still looks a bit cartoony, but the visuals are still crisp. Character and object models may look somewhat blocky by design, but their edges are smoothened out.<\/p>\n<p>At the lowest graphics settings, the edges of the character of object models might look frayed or too sharp in contrast to the environment. The same goes for shadows which can even flicker as you pan the camera.<\/p>\n<h2>Gameplay and Interface Settings<\/h2>\n<p>For <em>Age of Wonders: Planetfall<\/em>\u2018s gameplay options, you\u2019ve got your means of changing the language and advisor help frequency. There\u2019s also the settings for autosaves, manual, and cloud saves.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/08\/Options-General-750x422.jpg\" alt=\"Options General\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-195189\" class=\"wp-caption-text\">General settings<\/p>\n<p>In <em>Age of Wonders: Planetfall<\/em>, you\u2019ve got a couple of interface menus. The first one is for the World UI which as movement animation, movement confirmation, a confirmation for skipping turns, and the like. If you want to speed up the game, you can disable those three I mentioned above since that\u2019ll eliminate those precious seconds spent just clicking notifications.<\/p>\n<p>There is, however, one downside as also mentioned in our official review. Apparently, it might be due to all the skipping that\u2019s going on. Sometimes, the end turn button might stop working.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/08\/Options-World-UI-750x422.jpg\" alt=\"Options World Ui\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-195193\" class=\"wp-caption-text\">World UI settings<\/p>\n<p>The second interface menu is for the Combat UI. Right here, you\u2019ve got your damage numbers or \u201cfloaties,\u201d tactical action camera, and others which you can toggle off. What you might want to really turn off would be the \u201cTactical Combat Introduction.\u201d Each time you fight a battle manually, there\u2019d be a short intro that just pans around the battlefield and your units. You won\u2019t need this all throughout after seeing it happen a few times.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/08\/Options-Combat-UI-750x422.jpg\" alt=\"Options Combat Ui\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-195187\" class=\"wp-caption-text\">Combat UI settings<\/p>\n<h2>Keyboard and Gamepad Controls Settings<\/h2>\n<p><em>Age of Wonders: Planetfall<\/em> features a couple of control schemes. As with many 4X and strategy games out there, using your mouse and keyboard is a given. You can change your binds accordingly.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/08\/Options-Keybindings-750x422.jpg\" alt=\"Options Keybindings\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-195190\" class=\"wp-caption-text\">Keyboard binds<\/p>\n<p><em>Age of Wonders: Planetfall<\/em> also lets you use a gamepad to play. Now, keep in mind that you can only pick one control scheme at a time. This means that you can\u2019t use the keyboard to pan the camera and then your gamepad\u2019s button to commit to an action. One control scheme won\u2019t even work for the menus if the other one is active \u2014 ie. if you enable your gamepad, then you can\u2019t use your keyboard or mouse to disable anything in the menu, you still need to use your gamepad.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/08\/Options-Gamepad-750x422.jpg\" alt=\"Options Gamepad\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-195188\" class=\"wp-caption-text\">Gamepad controls preset<\/p>\n<p>I found <em>Age of Wonders: Planetfall<\/em>\u2018s gamepad support fairly functional. You move hexes with the left stick, you can swipe through notifications with the directional pad, and a radial menu shows you the various intricacies of your faction from diplomacy, cities, operations, and more.<\/p>\n<p>It does what it needs to do without issues in the hour that I tried it out. However, since this is a 4X strategy game, I eventually had to switch back to a mouse and keyboard setup since that\u2019s what I\u2019ve been used to for this genre.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/08\/Age-of-Wonders-Planetfall-technical-review-radial-menu-750x422.jpg\" alt=\"Age Of Wonders Planetfall Technical Review Radial Menu\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-195194\" class=\"wp-caption-text\">The radial menu in-game when you enable the gamepad controls.<\/p>\n<h2>Interface Comparisons<\/h2>\n<p>One more thing of note about the interface is that you can scale the UI as mentioned. But, this is from the video settings. I\u2019ve provided two screenshots showing the extremes \u2014 the smallest and largest settings for the UI. You be the judge.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/08\/Age-of-Wonders-Planetfall-technical-review-UI-smallest-750x422.jpg\" alt=\"Age Of Wonders Planetfall Technical Review Ui Smallest\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-195185\" class=\"wp-caption-text\">UI \u2013 smallest<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/08\/Age-of-Wonders-Planetfall-technical-review-UI-largest-750x422.jpg\" alt=\"Age Of Wonders Planetfall Technical Review Ui Largest\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-195184\" class=\"wp-caption-text\">UI \u2013 largest<\/p>\n<h2>Audio Settings<\/h2>\n<p>Finally, you\u2019ve got <em>Age of Wonders: Planetfall<\/em>\u2018s audio settings. You\u2019ve got scalable options for the master volume, as well as sound effects, events, unit banter, and more. Conspicuously absent are VOIP or voice chat options. Note that I haven\u2019t tested the multiplayer content because I honestly couldn\u2019t find a single public game. I\u2019m guessing that it\u2019s only text chat for now.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2019\/08\/Options-Audio-750x422.jpg\" alt=\"Options Audio\" width=\"750\" height=\"422\" \/><\/p>\n<h2>Final Verdict<\/h2>\n<p><em>Age of Wonders: Planetfall<\/em> may have a new coat of paint, but it still has its long-standing appeal for 4X strategy fans. Graphical options may be sparse, but it doesn\u2019t detract from our review experience. It also doesn\u2019t have any major issues when it comes to the visuals or performance, and the gamepad control scheme is functional (though the strategy gamer in me will always prefer the mouse and keyboard).<\/p>\n<hr \/>\n<p>You can pick up <em>Age of Wonders: Planetfall<\/em> via its Steam store page. For our official review of the game, head right over here. For our guides and features hub which we\u2019re slowly building, hop over to this page.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Age of Wonders: Planetfall is Triumph Studios\u2019 newest 4X strategy game. With a fresh new coat of paint that foregoes the high fantasy themes of previous titles, it\u2019s set to take you to new worlds bringing a dash of futuristic art style and sci-fi narratives. Will this new coat of paint be more than enough? [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":478,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[645,646,647],"_links":{"self":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/posts\/477"}],"collection":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=477"}],"version-history":[{"count":1,"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/posts\/477\/revisions"}],"predecessor-version":[{"id":1271,"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/posts\/477\/revisions\/1271"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/media\/478"}],"wp:attachment":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=477"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=477"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=477"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}