{"id":68,"date":"2022-01-10T14:53:56","date_gmt":"2022-01-10T14:53:56","guid":{"rendered":"http:\/\/engadget.vip\/?p=68"},"modified":"2022-01-10T14:53:56","modified_gmt":"2022-01-10T14:53:56","slug":"total-war-warhammer-iii-technical-review-beauty-and-chaos","status":"publish","type":"post","link":"https:\/\/engadget.vip\/?p=68","title":{"rendered":"Total War: Warhammer III technical review \u2014 Beauty and chaos"},"content":{"rendered":"<div class='booster-block booster-read-block'><\/div><p><em>Total War: Warhammer III<\/em> pits the champions of Chaos against the defenders of the civilized world. From the snow-covered oblasts of Kislev and the green meadows of Grand Cathay to the ravaged Realms of Chaos, eternal conflict and enmity will reign.<\/p>\n<p>But, we still need to ask how well the game performs under the hood. Now, to kick off our <em>Total War: Warhammer III<\/em> technical review, we\u2019ll first have a look at the system requirements.<\/p>\n<p>\u00a0<\/p>\n<h2><em>Total War: Warhammer III \u2013 <\/em>System requirements<\/h2>\n<p><strong>MINIMUM<\/strong><\/p>\n<ul class=\"bb_ul\">\n<li><strong>CPU:<\/strong> Intel i3\/Ryzen 3 series<\/li>\n<li><strong>RAM:<\/strong> 6 GB RAM<\/li>\n<li><strong>GPU:<\/strong> Nvidia GTX 900\/AMD RX 400 series | Intel Iris Xe Graphics<\/li>\n<\/ul>\n<p><strong>RECOMMENDED<br \/>\n<\/strong><\/p>\n<ul class=\"bb_ul\">\n<li><strong>CPU:<\/strong> Intel i5\/Ryzen 5 series<\/li>\n<li><strong>RAM:<\/strong> 8 GB RAM<\/li>\n<li><strong>GPU:<\/strong> Nvidia GeForce GTX 1660 Ti\/AMD RX 5600-XT<\/li>\n<\/ul>\n<p><strong>REVIEWER<\/strong><\/p>\n<ul>\n<li><strong>CPU:<\/strong> Intel Core i9-10900K<\/li>\n<li><strong>RAM<\/strong>: 32 GB RAM<\/li>\n<li><strong>GPU<\/strong>: Nvidia GeForce RTX 3080<\/li>\n<\/ul>\n<p>The system requirements for <em>Total War: Warhammer III<\/em> come from its Steam store page. Do keep in mind that these are for 1080p gaming. Even though my rig is well beyond what\u2019s necessary, I\u2019m playing on 4K resolution as well.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2022\/02\/TWW3-tecrev-1a-750x422.jpg\" alt=\"Tww3 Tecrev 1a\" width=\"750\" height=\"422\" \/><\/p>\n<h2><em>Total War: Warhammer III \u2013 <\/em>Graphics settings<\/h2>\n<p><em>Total War: Warhammer III<\/em>\u2018s basic graphics settings page lets you change the resolution and presets (i.e., Low, Medium, High, Ultra, and Custom). The next image shows you the advanced settings, such as anti-aliasing method, visual details (i.e., units, terrain, buildings, shadows, and grass). You\u2019ll also see additional options like proximity fading, screen space ambient occlusion (SSAO), cloth simulation, user interface (UI) scaling, and more. Lastly, as with previous titles, ray tracing and DLSS are not supported.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2022\/02\/TWW3-tecrev-1b-750x422.jpg\" alt=\"Tww3 Tecrev 1b\" width=\"750\" height=\"422\" \/><\/p>\n<h2><em>Total War: Warhammer III<\/em> \u2013 Graphics comparisons and performance benchmark results<\/h2>\n<p>For the <em>Total War: Warhammer III<\/em> graphics comparison, I\u2019ve decided to use three sets of images (one from the campaign map and two from the battle benchmark). I used the Ultra, High, and Low presets, though the screenshots themselves required some rough approximations. For instance, the camera focus might be different when you start a new campaign. In any case, you can click on the images below for a larger view.<\/p>\n<p><strong>Battle benchmark \u2013 Katarin spellcasting<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2022\/02\/Total-War-Warhammer-3-Warhammer-III-tech-review-performance-graphics-comparison-1ultra-1-750x422.jpg\" alt=\"Total War Warhammer 3 Warhammer Iii Tech Review Performance Graphics Comparison 1ultra 1\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-309529\" class=\"wp-caption-text\">Ultra preset @ 4K<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2022\/02\/Total-War-Warhammer-3-Warhammer-III-tech-review-performance-graphics-comparison-2high-1-750x422.jpg\" alt=\"Total War Warhammer 3 Warhammer Iii Tech Review Performance Graphics Comparison 2high 1\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-309532\" class=\"wp-caption-text\">High preset @ 4K<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2022\/02\/Total-War-Warhammer-3-Warhammer-III-tech-review-performance-graphics-comparison-3low-1-750x422.jpg\" alt=\"Total War Warhammer 3 Warhammer Iii Tech Review Performance Graphics Comparison 3low 1\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-309535\" class=\"wp-caption-text\">Low preset @ 4K<\/p>\n<p><strong>Battle benchmark \u2013 Bear cavalry charge<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2022\/02\/Total-War-Warhammer-3-Warhammer-III-tech-review-performance-graphics-comparison-1ultra-2-750x422.jpg\" alt=\"Total War Warhammer 3 Warhammer Iii Tech Review Performance Graphics Comparison 1ultra 2\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-309530\" class=\"wp-caption-text\">Ultra preset @ 4K<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2022\/02\/Total-War-Warhammer-3-Warhammer-III-tech-review-performance-graphics-comparison-2high-2-750x422.jpg\" alt=\"Total War Warhammer 3 Warhammer Iii Tech Review Performance Graphics Comparison 2high 2\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-309533\" class=\"wp-caption-text\">High preset @ 4K<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2022\/02\/Total-War-Warhammer-3-Warhammer-III-tech-review-performance-graphics-comparison-3low-2-750x422.jpg\" alt=\"Total War Warhammer 3 Warhammer Iii Tech Review Performance Graphics Comparison 3low 2\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-309536\" class=\"wp-caption-text\">Low preset @ 4K<\/p>\n<p><strong>Campaign map<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2022\/02\/Total-War-Warhammer-3-Warhammer-III-tech-review-performance-graphics-comparison-1ultra-3-750x422.jpg\" alt=\"Total War Warhammer 3 Warhammer Iii Tech Review Performance Graphics Comparison 1ultra 3\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-309531\" class=\"wp-caption-text\">Ultra preset @ 4K<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2022\/02\/Total-War-Warhammer-3-Warhammer-III-tech-review-performance-graphics-comparison-2high-3-750x422.jpg\" alt=\"Total War Warhammer 3 Warhammer Iii Tech Review Performance Graphics Comparison 2high 3\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-309534\" class=\"wp-caption-text\">High preset @ 4K<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2022\/02\/Total-War-Warhammer-3-Warhammer-III-tech-review-performance-graphics-comparison-3low-3-750x422.jpg\" alt=\"Total War Warhammer 3 Warhammer Iii Tech Review Performance Graphics Comparison 3low 3\" width=\"750\" height=\"422\" \/><\/p>\n<p id=\"caption-attachment-309537\" class=\"wp-caption-text\">Low preset @ 4K<\/p>\n<p>The most notable changes between Ultra\/High and Low are the rough and bland textures for the latter, as well as smaller unit sizes. For Ultra versus High, the differences are more subtle, such as object shadows and spellcasting effects.<\/p>\n<p>As for the <em>Total War: Warhammer III<\/em> performance benchmark, I obtained the following results based on the battle scene:<\/p>\n<ul>\n<li>Ultra \u2013 42.5 average fps.<\/li>\n<li>High \u2013 52.8 average fps.<\/li>\n<li>Low \u2013 126.7 average fps.<\/li>\n<\/ul>\n<p>It\u2019s worth mentioning that the battle benchmark isn\u2019t indicative of true performance when you\u2019re actually playing. The benchmark itself is a specific capture of a short moment, vastly different from lengthy battles with multiple armies comprised of thousands of units.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2022\/02\/TWW3-tecrev-2-750x422.jpg\" alt=\"Tww3 Tecrev 2\" width=\"750\" height=\"422\" \/><\/p>\n<h2>Gameplay settings<\/h2>\n<p>Next up are the gameplay settings for <em>Total War: Warhammer III<\/em>. This is where you\u2019ll see advisor tips frequency, color profiles, banner sizes, and more. I would also suggest enabling unit running and guard mode, but disabling default skirmish mode and default skirmish mode (hybrid units). Skirmish mode can be a hassle especially when you forget to toggle it off due to fighting a lot of battles. Your troops with ranged weaponry could accidentally back away instead of firing even when melee soldiers are right in front, so manual control is always better.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2022\/02\/TWW3-tecrev-3-750x422.jpg\" alt=\"Tww3 Tecrev 3\" width=\"750\" height=\"422\" \/><\/p>\n<h2>Controls and audio settings<\/h2>\n<p>Here, you\u2019ll see the control settings and keybinds (you can always make changes to your liking):<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2022\/02\/TWW3-tecrev-4-750x422.jpg\" alt=\"Tww3 Tecrev 4\" width=\"750\" height=\"422\" \/><\/p>\n<p>Finally, these are the game\u2019s audio settings:<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2022\/02\/TWW3-tecrev-5-750x422.jpg\" alt=\"Tww3 Tecrev 5\" width=\"750\" height=\"422\" \/><\/p>\n<h2><em>Total War: Warhammer III \u2013<\/em> At a technical glance<\/h2>\n<p>Even with a high-end rig, I was still noticing framerate drops while playing <em>Total War: Warhammer III<\/em>. Granted, this was for 4K gaming, which is par for the course especially if you have countless units on your screen at any given time. The worst offenders were Tzeentch units (i.e., Blue Horrors, Pink Horrors, and Flamers). The barrage of eldritch fire made for drops down to 30 fps.<\/p>\n<p>I did, eventually, tweak my settings ever so slightly (i.e., disabling depth of field, screen space reflections, and screen space ambient occlusion, as well as lowering shadow detail). These changes made my playthrough more manageable. But, to be fair, I also tend to pause often while giving orders during battles. As such, these issues were mostly negligible in the grand scheme of things.<\/p>\n<p>Furthermore, the faster end turn time from a <em>Warhammer II<\/em> update is still present, so you won\u2019t need to painstakingly wait for over a minute just to progress. Just be sure to install the game on an SSD. Lastly, if you\u2019re interested in campaign mechanics, faction perks, and other tidbits, don\u2019t forget to check our official review.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2022\/02\/Total-War-Warhammer-3-Warhammer-III-tech-review-performance-graphics-comparison-fin-750x422.jpg\" alt=\"Total War Warhammer 3 Warhammer Iii Tech Review Performance Graphics Comparison Fin\" width=\"750\" height=\"422\" \/><\/p>\n<h3>Update: Release day performance<\/h3>\n<p>I was checking Reddit earlier today and I saw that players were having performance issues with <em>Total War: Warhammer III<\/em>. For the sake of transparency, the results I\u2019ve outlined above were all done earlier this week, prior to the game\u2019s release. However, a couple of things happened since then: Nvidia released a new driver, and there was a massive patch that took a while to install (this coincided with the preload).<\/p>\n<p>When I saw the recent posts and comments, I decided to run the benchmarks once more using the same settings. There was definitely something off. But, as of now, I\u2019m not entirely sure what caused it. We\u2019ll try to clarify the matter just in case.<\/p>\n<table style=\"height: 108px\" border=\"0\" width=\"1135\" rules=\"NONE\" cellspacing=\"0\">\n<colgroup>\n<col width=\"200\" \/>\n<col width=\"200\" \/>\n<col width=\"200\" \/><\/colgroup>\n<tbody>\n<tr>\n<td align=\"CENTER\" valign=\"MIDDLE\" width=\"200\" height=\"19\"><b>Preset<\/b><\/td>\n<td align=\"CENTER\" valign=\"MIDDLE\" width=\"200\"><b>Old FPS<\/b><\/td>\n<td align=\"CENTER\" valign=\"MIDDLE\" width=\"200\"><b>New FPS<\/b><\/td>\n<\/tr>\n<tr>\n<td align=\"CENTER\" valign=\"MIDDLE\" height=\"19\">Ultra<\/td>\n<td align=\"CENTER\" valign=\"MIDDLE\">42.5<\/td>\n<td align=\"CENTER\" valign=\"MIDDLE\">33.2<\/td>\n<\/tr>\n<tr>\n<td align=\"CENTER\" valign=\"MIDDLE\" height=\"19\">High<\/td>\n<td align=\"CENTER\" valign=\"MIDDLE\">52.8<\/td>\n<td align=\"CENTER\" valign=\"MIDDLE\">37<\/td>\n<\/tr>\n<tr>\n<td align=\"CENTER\" valign=\"MIDDLE\" height=\"19\">Low<\/td>\n<td align=\"CENTER\" valign=\"MIDDLE\">126.7<\/td>\n<td align=\"CENTER\" valign=\"MIDDLE\">59.8<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/d30xqvs6b65d10.cloudfront.net\/wp-content\/uploads\/2022\/02\/TWW3-tecrev-2a-new-750x422.jpg\" alt=\"Tww3 Tecrev 2a New\" width=\"750\" height=\"422\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Total War: Warhammer III pits the champions of Chaos against the defenders of the civilized world. From the snow-covered oblasts of Kislev and the green meadows of Grand Cathay to the ravaged Realms of Chaos, eternal conflict and enmity will reign. But, we still need to ask how well the game performs under the hood. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":69,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[55,56,57],"_links":{"self":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/posts\/68"}],"collection":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=68"}],"version-history":[{"count":0,"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/posts\/68\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=\/wp\/v2\/media\/69"}],"wp:attachment":[{"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=68"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=68"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/engadget.vip\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=68"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}